Minecraft Coherent Villages Mod 1.16.1/1.15.2 (Revamp the Vanilla Villages) Coherent Villages Mod 1.12.2 will increase the spawn fee of vanilla villages and added them to all the biomes. This mod additionally provides new forms of mobs that may defend their village and new forms of buildings to make every village extra distinctive.
The Villager Lessons:
Peasants – Nothing particular about these troopers, besides that they’re widespread and expendable.
Militia – A step up above the Peasants, higher armed and educated, however nonetheless lackluster
Man-At-Arms – This soldier focuses on armor, having essentially the most armor factors out of all of the villager troopers, nothing to distinctive when it comes to offensive capabilities.
Warrior – The Villager warriors are two issues: extremely quick and extremely robust (Robust sufficient to one-shot commonest mobs). Though they aren’t armored fairly nicely, they make up for it of their excessive hit factors.
Sergeant – Extremely uncommon soldier kind, that’s kind of a stability between the Man-At-Arms and Warrior.
Guards – Troopers are stationed in numerous components of the village, and stand guard there. Nothing particular in any other case
Archer – Normal bow utilizing Villager, probably to get killed out of the archer varieties because the want to battle at a better vary
Mage Archer – Bodily weaker than the opposite archer varieties, however can use spectral arrows to stipulate enemies
Marksman – Expertise archers who’ve educated fro an extended whereas. Essentially the most lethal, and correct archer kind. Additionally they have the longest vary. A single shot from him can kill most mobs
Hunter – To not totally different from the archer, count on they specialise in animal looking
The Mage – The usual village mage kind, fires volleys of fireballs in speedy succession. Fairly weak bodily. Additionally has a nasty behavior of setting every little thing on hearth, beware.
The Conjurer – A mage that focuses on summoning spells, has no offensive functionality on it’s personal, though it may well cease a zombie siege all on it’s personal.
The Necromancer – Essentially the most attention-grabbing archer kind. Summons Skeletons to assist it in battle, and generally might sacrifice a little bit of it’s personal well being to summon extra. It’s skeleton minions typically are condemned by the necromancer’s allies and people allies might even goal them as nicely.
The Grand Mage – Essentially the most highly effective mage kind, has grasp the artwork of summoning and elemental magic… And is kind of bodily formidable even by soldier kind requirements
The Undead Hunter – A alchemist who focuses on killing the undead, however solely the undead. Extremely efficient in opposition to massive teams of undead mobs, nevertheless it’s restricted vary is a hindrance. Extremely onerous to detect until actively searching for them, due to their invisibility potions
The Alchemist – Opposite to the Undead Hunter the alchemist is pretty efficient in opposition to residing mobs, however this generally could be a double-edged sword when the alchemist has allies close by.
The Healer – Focuses on therapeutic Villagers, however has no fight capability.
The Potion Grasp – A flexible Alchemist who features in a similar way all three different Alchemist Varieties, extremely uncommon nonetheless.
The Cavalier – A fast, however evenly armored mounted soldier. However remember that it’s solely evenly armored relative to the opposite Knight Varieties… It’s nonetheless rather a lot heavier than a lot of the lessons within the different varieties.
The Knight – A fairly nicely outfitted Villager, given a number of the finest armor and weapons a Villager can afford. On prime of that additionally they use a horse
The Mage Knight – Mage knight are a mixture of a knight and a mage. Bodily extra succesful then most mages, however may use magical assaults that almost all knights can’t. Additionally comes with a horse.
The Apothecary – An Alchemist however has a horse they’ll trip. Nothing else to particular
The Horse Archer – An archer however given a horse to trip on. Extremely efficient in opposition to slower mobs.
The Paladin – Paladins are veteran Knights, and can defend their village to the dying breath. Essentially the most Closely armored Villager out of all the kinds, extremely onerous for many mobs to even make a dent in.
- Enemy villagers who spawn in numerous locations within the Overworld.
- Bandit Archer
- Bandit Horseman
- Bandit Mage
- Bandit Alchemist
- Partitions and Fences
- Guard Towers
- Hunter’s Hut
- Alchemy Hut
- Wizard Towers
- Villager Troopers like different regular villagers don’t regenerate or respawn after dying. Mainly all villages have a finite provide of troopers, and there’s no means (in the intervening time) for a village to regain anymore if all of their troopers die.
Troopers with particular AI:
- Guards – Stands guard in a single spot for the day
- Peasants – Patrols throughout the day, rests at night time
- Militia – Doesn’t Patrol, however searches homes frequency
- Man-At-Arms & Warrior – Patrols at night time
Village Mage casting spells
Villager Service provider
Learn how to set up:
- Be sure to have already put in Minecraft Forge.
- Find the minecraft utility folder.
- On home windows open Run from the beginning menu, kind %appdata% and click on Run.
- On mac open finder, maintain down ALT and click on Go then Library within the prime menu bar. Open the folder Utility Help and search for Minecraft.
- Place the mod you might have simply downloaded (.jar file) into the Mods folder.
- While you launch Minecraft and click on the mods button it is best to now see the mod is put in.