Minecraft Mekanism Mod 1.16.1 / 1.15.2


Minecraft Mekanism Mod 1.16.1/1.15.2 (Excessive-Tech Equipment) is a mod that gives a number of machines, some just like IndustrialCraft2 machines, that may use varied varieties of energy corresponding to RF, EU or Common Electrical energy. It consists of many alternative strategies of vitality era, a technique of doubling to quintupling ore output, a unique methodology of constructing Metal, a really slight little bit of magic, and a number of other new instruments.

Mekanism is an impartial tech mod that brings low, mid, and excessive tier equipment to Minecraft. The mod doesn’t have an precise objective, and also you’ll perceive this once you see all of the random content material Mekanism comprises, from jetpacks to balloons. Nonetheless, I can guarantee you that you simply’ll discover all of the content material mix collectively as you get to know the mod higher!

Mekanism makes use of a tier-based system when organizing a number of of its core options, together with Vitality Cubes and Factories. There are 4 tiers: primary, the only tier, superior, the second-most primary tier, elite, the second-most advanced tier, and supreme, essentially the most advanced tier. You’ll be able to improve tiers by putting the element in a crafting grid and surrounding it with the mandatory assets for the subsequent improve.

By the point you’ve been utilizing Mekanism for some time, you’ll have a near-instructible go well with of Obsidian Armor, be acquiring 4 ingots for every ore you mine, have the power to fly wherever you need with the hydrogen-powered jetpacks, and have a cute robotic pal following you round when you mine.


Compatibility Compatibility comes first. Whereas Mekanism will run simply effective alone, I’ve spent so very lengthy including in integration to make Mekanism appear to be it blends in completely when you may have different mods put in. Whether or not you’re powering my equipment with EU, RF, MJ or no matter it’s, they are going to work. IC2 and TE recipes are applied in my respective machines, and nearly every thing else will work as properly. I like to consider this as one among Mekanism’s finest options.

Ore Processing Mekanism options a particularly superior, intensive ore processing system. From easy machines used to course of ores into ingots electronically, to advanced chemical-based ore injection used to realize 4 ingots for each ore mined, Mekanism covers primary smelting, in addition to 2x, 3x, and 4x duplication. All machines have configurable enter and eject sides, permitting you to have full management over the way you need to handle your equipment. Mekanism additionally options the Combiner, which lets you recreate the ores you’ve already processed.

Ore processor able to producing four ingots per ore

Factories Though this actually belongs within the “Ore Processing” part, Factories are simply too cool to be blended along with different content material. Mekanism introduces the idea of “factories,” that are multi-operation machines that may course of a number of stacks of ores concurrently. In a single machine, you will be smelting a number of stacks of ore into ingots, enriching a number of stacks of ores into dusts, or crushing a number of stacks of cobblestone into gravel. The Factories comply with base Mekanism tiers, with the Fundamental Factories processing three stacks without delay, the Superior Factories processing 5 stacks without delay, and the Elite Factories processing seven stacks without delay. In different phrases, the Manufacturing unit will be seen as seven machines in a single in it’s elite tier.

Elite Manufacturing unit Interface

Ores All Mekanism ores have configurable spawn charges and disable choices within the config (Mekanism.config). It’s fairly self-explanatory.

Mekanism is based off the useful resource “Osmium” which generates fairly generally at any Y degree under 60. Osmium can be utilized to create instruments and armor, however it’s primarily used within the makings of equipment. You probably have NEI, you’ll see that you simply actually can’t do a lot with out Osmium.

Mekanism additionally generates Tin and Copper, each of which will be simply disabled (and I’m assuming many individuals will since 99% of mods have their very own type of tin and copper).

Armor and Instruments Mekanism brings 5 new units of armor and instruments to the desk, in addition to the ever-famed Paxel (an all-in-one device).

Nonetheless, as Mekanism is a “tech mod,” it has to have some cool techy devices. The Atomic Disassembler is an costly, digital multi-tool that may be set to mine at completely different speeds. The Walkie Talkie is an excellent fancy system that enables for SMP-based voice chat. Can’t neglect the Jetpack and Scuba Masks/Tank mixture (which don’t want an outline).

Robit A cute little digital robotic that can comply with you round and accumulate merchandise drops for you. He additionally serves as a conveyable furnace, workbench, anvil, chest, and spirit lifter.

Mining Mekanism introduces the “Digital Miner” – an automatic mining machine that may kind via terrain and pick the assets you specify. It makes use of a filter-based system, and can then undergo the vary you specify and mine the blocks it must. It may be configured with ItemStack-based filters, which is able to verify to match the block ID and metadata of the blocks it mines with the stack you outline within the filter, and OreDict filters, which let you solely mine blocks with sure flags registered within the Ore Dictionary. You’ll find OreDict keys of things and blocks by utilizing the Dictionary, a useful device Mekanism offers. Examples of OreDict keys under:

  • oreDiamond: all blocks registered as Diamond Ore will likely be mined.
  • *Gold: all blocks with an OreDict key that ends with “Gold” will likely be mined.
  • ore*: all blocks with an OreDict key that begins with “ore” will likely be mined (observe this may mine nearly all ores below the floor).

You too can configure the miner to interchange the blocks it mines with a block outlined in it’s interface. I’ll warn you now, this beast makes use of a variety of vitality.

Dynamic Tanks Dynamic Tanks are the most effective of each worlds: no matter is in between Multi-Tanks and Iron Tanks. These are multiblock tanks that may be formed as any rectangular prism (capping at 18x18x18). Use Dynamic Glass, Dynamic Valve, and Dynamic Tank blocks to create a tank match for you!

Transmitters Mekanism options methods of transmitting objects, fluids, gasses and vitality from as soon as place to a different, units we name “transmitters.” Transmitters all have some comparable traits, and these are as follows:

  • Transmitters (excluding the Logistical Transporter) is not going to perform when powered by a redstone sign.
  • All transmitters seamless work with Forge Multipart.
  • Excluding the Logistical Transporter which clearly behaves in another way, transmitters maintain buffers which can be dependent upon what number of transmitters are within the community. For instance, in case you have two Common Cables linked collectively, your community could have a capability of 20 KJ.
  • All transmitters look actually cool.

Right here is a few data on every particular person transmitter:

Common Cable: Able to transferring, properly, common vitality from one place to a different. These guys are tremendous fancy and will be configured on their sides to behave in another way.

Pressurized Tubes: Able to transferring gasses from one place to a different.

Mechanical Pipes: Able to transferring fluids from place to a different. These guys are a feat of rendering, they give the impression of being approach cool.

Logistical Transporters: Able to transferring objects and blocks from one place to a different. These perform identically to RedPower tubes, and have a fully-implemented color-coded sorting system.

Sorting: Don’t lie, you miss RedPower. Everybody does. For me, the largest hit was the lack of the Pneumatic Tubes, which had been the core of my sorting programs till improvement stopped. Effectively I did my finest to interchange them, and with it I’ve created a system probably even higher than RedPower had. Listed here are a number of the options:

  • Colour-coded transporters with out the necessity of dyes. Simply shift-right click on with a Configurator.
  • Type objects based mostly off the identical rules applied within the Digital Miner, however with much more options.
  • Spherical-robin sorting to equally distribute your objects.
  • Configure Mekanism-based machines to solely enter objects with particular coloration tags, and output objects with different coloration tags.
  • Designed effectively utilizing a complicated A* pathfinding algorithm.
  • Use the Restrictive Transporter to create path restrictions, and the Diversion Transporter to arrange your sorting networks with redstone logic.
  • Configure Logistical Transporters to robotically take objects out of linked inventories with out utilizing an ejector of some variety.
  • Watch beautifully-rendered objects and coloration tags circulate via your transporters.



Seismic Vibrators

New Cables

Boiler and Turbine

New Block Textures



Minecraft Forge

Mekanism Core

How you can set up:

  • Ensure you have already put in Minecraft Forge and Mekanism Core.
  • Find the minecraft utility folder.
  • On home windows open Run from the beginning menu, kind %appdata% and click on Run.
  • On mac open finder, maintain down ALT and click on Go then Library within the high menu bar. Open the folder Software Assist and search for Minecraft.
  • Place the mod you may have simply downloaded (.jar file) into the Mods folder.
  • Once you launch Minecraft and click on the mods button you need to now see the mod is put in.

Mekanism Mod Download Links


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